Feature Suite


Simulated Multiplayer

Other "players" will join you in adventuring - they will navigate and participate in questing and combat.

They have their own stats, gear, and enhancements, and will participate in active combat with you!


Active Combat

Combat within this game is active - no hotbar, just click your mouse to attack. Every weapon type and combination has different animations.

Enemies have different stats and attack patterns, and will wander their spawned locations automatically.


Advancement and Progression

As you level up, you'll earn Enhancement Points, to be spent within your Enhancement Trees.

Enhancements can radically change your character's build.


Hoverboarding

Inspired by Wildstar! Hoverboards are a great way to get around.

Check out this hoverboard test footage from early in development!


Character Appearance Modification

Character appearance can be customized during character creation, and gear changes the appearance of your character once equipped.

This demo supports 47 different pieces of equippable gear, not including 12 different weapons to master.


Achievements

A modular, data driven, lightning-fast achievement system that supports everything from kill counts to exploration milestones.

Achievements are the lifeblood of any MMO, and I spent a long time making this system as usable as possible.


Map Exploration

As you explore, you'll encounter Waypoints, Points of Interest, and Area Objectives, which will award you with XP.

Completing the entire map will take you through 6 distinct biomes - a green forest, a golden meadow, an enchanted glade, a dark castle, a bustling down, and an underground volcano, each with their own enemies and exploration points.


Full Features Include...